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Hauptmann
Hans Standt reports again:
After
my disgraceful performance on the road to Izdeshkovo, I am pleased to
report success in my second mission, near Belyj.
I
was given a special secret task [details of which I have censored as
other people may wish to play Scenario 2B from Vyazma or Bust] which
involved defending my location against the Russians. From the
accompanying aerial reconnaissance photographs, you can see that
the action centered around a road running up from a village to my
position near a large farm:

Clever
spotting on my part revealed a veritable hoarde of Russian infantry
advancing up the road towards me . I also knew there was enemy armour in
the area, as I could hear the sound of their tracks in the distance.
Amusingly, one Russian squad appeared very reluctant to advance [rolling
three `1' for their first two movements] and had to be encouraged by the
Commissar!
I
advanced 2nd Platoon and some odd bits of armour forward to defend what
must have been the local communist party HQ building (why else would
there have been a three storey building in the middle of the
countryside?) and 1st Platoon to defend a hedge line, lining up my two
Panzer IV's to take out anything trying to advance down the road. The
enemy was very cunning, however, and laid down a very effective smoke
screen, behind which they advanced forward their infantry and tanks.

[It
also shows what the new smoke markers that I bought at Colours look
like. Thanks for pointing them out, Rich, as I like to live up to my
reputation as the man who has every gimic marker possible!]
As
the smoke was about to clear, my men in the building prepared to shoot
whatever it revealed. As they waited, however, a lone Russian officer
[we're talking Russian Heroic Leader chip here] appeared waving a copy
of one of Stalin's speeches which he hurled in through the window before
diving in himself! Charging out of the smoke after the speech (and
perhaps the officer) came a whole platoon of Russian infantry and, after
a hard fought battle [involving 36 of their dice verses 49 of mine] we
were unceremoniously evicted from the building into the open ground
behind. Oberleutenant Sigi Schtardurst survived the melee, I am pleased
to say, unlike the Russian officer!
Schtardurst's
men evicted from the building were able to shoot up a second Russian
platoon coming from the woods before being wiped out to a man…except,
of course, for Schtardurst himself, who climbed into an SdKfz222 to
continue the battle.

A
huge firefight developed between 1st Platoon and my armour and the
Russian tanks and infantry in the party HQ building. Fortunately the
weight of fire from the two squads and MMG of the Company HQ back at the
farm just tipped the balance in my favour, and although 1st Platoon
suffered large casualties, the Russians were effectively neutralised. An
interesting incident was Schtardurst in his armoured car fighting a T-26
literally nose-to- nose, with neither vehicle able to deliver the coup
de grace, until the second Panzer IV blew the Russian tank to bits from
the flank. Another lucky escape was had by the Panzerjager: who suffered
but survived two engine fires whilst duelling point blank range with
another T-26 whilst enemy infantry dropped grenades from above!
In
the end, I was able to complete my mission successfully, and so hope
that I have redeemed my name with High Command.
This
was my second battle with Neil Hopkins as we play through the Vyazma or
Bust campaign. I must admit that I had a slight advantage here as I'd
(a) written the scenario myself and (b) played it for real, i.e. not
playtesting, once before...but I lost that time!
It
was a hard fought, very close battle (points? who needs points to create
a fair game!) that literally came down to who could survive the Tea
Break under 9" automatic fire rule! Most of the combat took place
at a range of under 4" throughout the battle! Interestingly, both
Neil and I confessed afterwards that we had been about to order a
general retreat when finally his tanks began to brew up. If they'd been
heavier than T-26's, I would have been in big trouble.
On
to scenario 3C, which takes place around the large mill on the Floznia
river! |