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On
The Road To Gravelines is the fourth scenario from the Defence of Calais
scenario booklet. It covers the British attempt to get a convoy of
trucks from Calais through to Dunkirk out along the road leading
north-east from the town to Gravelines. You can read an extract from the
scenario on the "Buy Stuff" pages.
The
game began with the British convoy, headed by a couple of A13 Cruisers
and a platoon of Rifles hitting a German barricade guarded by a couple
of squads of infantry and an armoured car. I was playing the British.
The lead A13, with Big Man Major Foyle on board, and the enemy armoured
car immediately opened fire on one another at just about point blank
range. The armoured car suffered an immediate engine fire, but managed
to knock a track off the A13, immobilising it! A serious loss for the
Brits. Meanwhile, the two German squads scattered into nearby buildings,
desperately calling for reinforcements.

One
squad managed to get close enough to the immobilised A13 to chuck
grenades at it, all of which proved too much for the crew, who promptly
bailed out and ran back down the road to Calais! By this time, however,
the 1st Platoon of Rifles had managed to get a couple of sections into
houses looking down onto the barricade, and did some serious casualties
to the tank-busting Germans. The other A13, "Ram", had moved
off the road to the left, looking for some way of getting past the
barricade, now effectively doubled in size because of an abandoned
British tank! Major Foyle took advantage of a Dynamic Move card to jump
on board Ram.
Both
sides spent the next turn or two bringing up their other forces. The
British trucks scattered off the road into cover, still under Blinds,
making way for the small 2nd Platoon of Rifles to come through from
behind. The Germans revealed two full Platoons of infantry, supported by
a couple of MMG's and loads of Big Men.
On
the right of the main road, the Brits prevented the Germans moving up
the flank by placing a section of infantry and the main force commander
behind a house that dominated that sector. Unfortunately, although it
covered the flank, this force was effectively pinned in its position as
the Germans moved forward their two MMG's and a couple of squads of
infantry: if they moved out from behind the house they sheltered behind,
they would be riddled with bullets! This meant that they played no
further part in the battle!
The
Germans had also moved two squads of infantry way to the left of the
road, either trying to outflank on this side or concerned about what the
British Blinds might be (a convoy of trucks makes a significantly large
collection of Blinds!). Unfortunately, they ran straight into A13
"Ram", and one squad was brutally Besa'd down. I should
perhaps mention at this point that the British tanks had no HE on board,
so the British commander was beginning to wonder just how he was going
to shift the German platoons from their buildings!
At
this point the German armoured car raised its ugly head again. If you
remember, it had suffered an engine fire at the hands of the first A13.
That fire had flukily been extinguished and, eager to KO another British
tank, the SdKfz222 rushed forward and placed itself right next to "Ram"'s
flank! Whose card would come up first? Well, it was "Ram"'s
and with a ponderous creaking noise, its turret turned slowly to the
side and blew the armoured car into its component parts!

Meanwhile,
the British 2nd Platoon had moved up, two sections strong and led by a
Big Man. They occupied a school near where "Ram" was disposing
of the armoured car, and had badly shot up a German section in a nearby
house with a devastating accurate barrage of rifle and LMG fire which
also killed the Big Man with them. This was too good an opportunity to
miss, so out of the school thundered the platoon, across the gardens,
and engaged the pinned down Jerries in a bit of close combat: winning
the ferocious hand-to-hand fight and turfing them out of their abode.
Well done the Rifles!

This
proved, however, to be the high watermark of British success. Although
1st Platoon (3 sections strong, but with one section pinned in position
to the right) had successfully been engaging the other German platoon,
there were just too many damn Krauts to make a breakthrough: especially
when the first of the German reinforcements arrived: three PzIII's!
"Ram" managed to take out one of them (six consecutive hits!)
but was then crippled by an infantry attack from the flank. One MMG was
reduced to a single crew member, the German sniper and another Big Man
killed, but it just seemed that whenever one German was killed, another
two popped up in his place. Reluctantly
Major Hamilton ordered the convoy to retreat back to Calais, covered by
the remaining Rifles, and then broke contact himself.

This
was, despite the vast disparity in forces, a really, really good game:
proving that you don't need some points-system-fair-fight to enjoy
yourselves! The action was firmly based on historical fact (if you knew
the time it took me to find a contemporary map of the Calais/Gravelines
road!) and followed history fairly accurately: the Brits unable to break
through due to sheer weight of German numbers, but surprising their
enemy with the ferocity of their fighting. A great game, even if I lost!
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