wargaming system based on the popular Vis
Bellica rules for Ancient & Medieval wargaming.
based as chunky elements that correctly represent ground scale.
Easy to move round the table and look good.
average game consists of about 120 figures a side, and takes about 2˝-3
hours of play to resolve.
A combat system that
doesn’t involve complicated book-keeping or rolling more than two
or three dice at a time.
command structure where figures are grouped as regular
‘brigades’ or irregular ‘contingents’ that report to
officers that report to more senior officers.
command system where officers could, on a parade ground,
successfully issue a limited set of orders to the figures under
their command, but this ability breaks down rapidly as the 'fog of
war' descends during a battle.
movement possible without the need for a referee.
army list philosophy that allows
you to use any figures from any manufacturer: to use your