Wow, what a fight!!! At the same time, I feel terrible, my boy is shellshocked! Just kidding; he was a bit on Sunday, when we played, but's it's Monday and he's already over it. But man, that was rough! We talked about him being a bit more aggressive; his comment was 'being the attacker is kind of hard.' I couldn't help but laugh; he gets it. It's not fun having to move up and expose yourself to enemy fire in order to accomplish your mission, but it's gotta be done, and he's showing a pretty good grasp of fire and maneuver between elements.
We also talked about small unit leadership, working to make sure your leaders are in the right spot at the right time to help your attack or defense succeed. I really didn't like his positioning of his CO on his far right, for a supporting effort (we talked about unity of effort and focus of effort, too), and late getting to the main effort (Somua, H39, and 2nd Platoon pushing up the road). I thought he did a good job with his supporting fires; I wouldn't have fired the mortars on the German tanks, I would have kept them on the north treeline and pounded the German Weapons Platoon into oblivion, then shifted fire to the south treeline to pound the Motorcycle Platoon. Having said that, what he did worked; the MGs, mortar (for a moment), and field gun did a good job overall in keeping the German Weapons Platoon in check, until the shifted the field gun to firing at the German tanks, too. Shifting the mortar and the field gun to the German tanks kept them out of the fight, but was probably too much, and let the German MG and one ATG back into the fight, as well.
Having said all that, I should have just kept my damn Company commander up there with the Weapons Platoon, and I had some bad luck with the tanks not activating much, and then one running away. And I would have been in more trouble if the boy would have pushed sooner in the center; we talked about the art of trying to time up the assault with appropriate suppression by supporting fires. It turns out he had the idea down, he just didn't foresee how long it was going to take his assault troops to get to the objective once the Germans were sufficiently beat up.
But it still all came down to that crazy close combat at the toll keeper's house; I was certain I was going to lose that fight, and by all accounts, I should have. I figured I was going to have to throw in the towel; my tanks cover the withdrawal, holding the French at the ford while Weapons Platoon falls back in the north and the Motorcycle Platoon has to drop all its gear and swim the river to escape. But somehow I won; the French moved up with a PC and three squads in good order. I had a PC, a suppressed squad (-2 in close combat), and a 'men down' squad (-3 in close combat). The first round of combat was atrocious for the boy, and it didn't get any better.
In the first round he had a squad match up against each of mine, and then the PCs faced off. I went -2 and -3 but managed to tie both squad vs squad fights, and then my PC beat his PC in a straight up roll! The two French squads fell back, suppressed, and their PC went down. Their 3rd Squad charged my PC and put him out, but then I beat a suppressed French squad in an even-up roll off, and I beat his fresh squad despite being -2. Then I finished off his last squad in an even-up roll off (both sides were suppressed). Incredible!
Casualties:
German: ~25 casualties, one PaK-36 ATG destroyed
French: ~60 casualties, one 75mm field piece destroyed, two Somua S35 tanks destroyed
Character casualties:
- Cpl Rein, 2nd Squad, 1st Motorcycle Platoon, Recon Company, KIA
- SSgt Gradle, Commander, 1st Motorcycle Platoon, Recon Company, WIA - out for campaign
- Sgt Hafl, 2nd Squad, Engineer Platoon, Recon Company, WIA - out for campaign
- Sgt Kallenbach, ATG Section, Schwere Platoon, Schutzen Company, WIA - ambulatory
- Sgt Barkstrom, 1st Squad, Engineer Platoon, Recon Company, WIA - ambulatory
Awards:
- SSgt Gradle, Commander, 1st Motorcycle Platoon, Recon Company, was awarded the Iron Cross 1st Class, for leading the defense of the Toll Keeper's House at the ford of the River Moiste.
- Sgt Hafl, 2nd Squad, Engineer Platoon, Recon Company, was awarded the Iron Cross 2nd Class, for the defense of the Toll Keeper's House at the ford of the River Moiste.
- Sgt Barkstrom, 1st Squad, Engineer Platoon, Recon Company, was awarded the Iron Cross 2nd Class, for the defense of the Toll Keeper's House at the ford of the River Moiste.
- Sgt Kallenbach, ATG Section, Schwere Platoon, Schutzen Company, was awarded the Iron Cross 2nd Class, for destroying two enemy tanks in the defense at the ford of the River Moiste.
*Lt Wehner did not report Sgt Kapp for withdrawing his tank from the fight; Sgt Graebner told the Lieutenant he would take care of the matter.
The rules are working like a champ; the boy finally complained about the Tea Break card ("maybe we ought to take out the Tea Break card..."), but I talked to him about friction, not being able to do everything you want, when you want, and he was okay. Our 'blinds move at end of turn' house rule worked; my only complaint there, as I mentioned above, is the ugliness of my blinds, and my only answer so far is to move to get the blinds off the table as quickly as possible.
My only other complaint is how long the games take; I don't want to sound like a whiner, but you have to keep in mind I play a LOT of skirmish games and small, platoon-level games where I can play three games in as many hours. Our game last week took about 3 1/2 hours and this one took about 4 1/2 hours. So I'm not complaining that they are inordinately long games, it's just that I can only take playing so many long games in a row before I get aggravated and move back to playing my small, quick games for awhile.
Having said that, we're having a lot of fun and I really want to keep this going so I can close out KG Klink's "Fall of France" episode and move on to whatever is next.
Anyway, hopefully we've given you an entertaining battle report to enjoy, some food for thought regarding the rules, and some food for thought regarding the future of KG Klink (and go ahead and toss your thoughts my way, please). Thanks for reading, hope you liked it.
Jack