More Normans

The Normans, excellent 15mm figures from Museum Miniatures, are continuing to roll off the production line.

Following from the armoured milites, we have the first of their foot equivalents: either Spearmen or Shieldwall dependent on which list you use.

As most of each figure involved chainmail or helmet, I changed from my usual Contrast Paints method to the method I used to use back in the day: black undercoat then paint up in layers from there. Not too shabby a result, I hope you will agree!

Once again, it was the shields that caused me the biggest bother, as it’s quite a large area to paint free hand. Again, I used the “decals that are a bit small then paint up” method: using the decals almost as a guide to what to paint where. Note that they don’t show as quite so rough on the figures actually on the tabletop: one of the downsides of having a good camera is that they take a real picture!

First of the Normans

My big project for the first part of 2023 is a 15mm Norman army using the excellent CAD designed figures from Museum Miniatures.

First up are a brigade of veteran milites or knights: cavalry in mail with their big kite shields and carrying lance.

These are painted mostly with GW Contrast paints, which I find give the right balance between how the finished models look and the speed at which I can turn them out.

I wasn’t looking forward to doing the shields, and they were indeed the toughest part of the process.

I wanted to use decals, but Museum has no arrangements with anyone for that, so I looked through what Little Big Man Studios has in their catalogue for other ranges and ordered anything that looked a bit Norman.

In the end,the decals meant for Khurasan’s range of Normans was the closest fit, although even their decals were a bit small: I had to use the decal more as a starting point than as the finished product, something you can see if you look closely at the red and yellow striped shield in the image above: you’ll see the decal in the middle with my painting around the outside. Time consuming and annoying!

The flags came from Wargames Designs: very easy to use provided you’re not completely cack-handed with a pair of scissors!

Although I hemmed and hawed for some time, I eventually decided to go with my original plan and mount the figures on the big bases I like to use for To The Strongest and For King & Parliament. Yes, it reduces the flexibility of what I can do, but the ease of use and look are good enough compensations. The big bases are Warbases vehicle bases and nicely fit my TTS grid.

First Painting of the Year

Not the start of a new project (they are still in their box!) but a few bits and pieces for existing armies.

First up we have some organ guns for my Burgundian Ordnance army. I had some rockets already, but organ guns are more correct and having the actual models will hopefully remind me that there are special rules that apply to this type of artillery in To The Strongest. I’ve also painted up a couple of pavilions to add a bit of flavour to the Burgundians’ camp bases.

These are from Alternative Armies: very nice sculpts and they arrived very quickly as well.

Next up are a few command figures for my British army for the Crimean War (1854-6). I don’t actually need command figures for the rules I’m playing at the moment (Neil Thomas’ Rules for 19th Century Wargaming) but I find the army looks a bit odd without them. It also helps remind me of which units are in which division.

These are Rank & File figures from Timecast: very nice figures that my somewhat messy painting doesn’t really do justice to.

My next painting will be the start of the first big project for 2023: a 15mm Norman army using the excellent Museum Miniatures CAD range. Can’t wait to get started on them!

Deja Vu!

My last post involved re-based four heavy cavalry style bases for my Sassanids and a new unit of Classicial Indian Javelinmen.

Guess what? This post does too…but they are different cavalry and different Indians.

These are the Sassanid Clibanarii or Savaran: the next one down from the Cataphracts we saw last post. Again, four units. It’s actually that I’ve got too many cataphracts rather than too many clibanarii!

Incidentally, someone asked me the best way to get figures off existing bases.

Well, there’s no easy way to do it.

One way is to anticipate having the problem and to spray the bases with an undercoat before you mount the figures on them. That way, if you do ever come to need to re-base, the glue has bonded with the paint rather than fully with the base, so the figures are comparatively easy to pop off, even if superglue is your chosen adhesive.

Leaving that aside, however, I have found the best way to get figures off bases is to soak the bases in water for a few hours before making the attempt. I use half of one of the plastic blisters you get tufts in i.e. a plastic tray that is long and shallow.

Put the base to be de-nuded of figures in there and trickle water into the half-blister until the water just comes over the top of the base. Leave for at least four hours. Then use a sharp screwdriver (not a Philips head!) to find the edge of each figure’s base and slide it in with a chisel-like action. Never try to pull the figure off the base: you’ll just break it off at the legs or bend it well out of shape. The figure should be popped from the base, not pulled.

Touch wood and all that, but I’ve just re-based 80 cavalry that were superglued onto either MDF or metal bases and not lost a single one.

And here’s another unit of Classical Indian javelinmen. Just one more unit to go and then I'll have painted all the Indians in the lead mountain.

Cataphracts Re-Based and some more Classical Indians

The re-basing of my Sassanids continues: this time with the cataphracts.

Re-basing is a horrible job. There’s the danger of destroying a paint-job or even a figure as you take them off the old bases. Then there’s the tedium of gluing the figures to the new base, adding the basing material, dry-brushing and flock…and after all that you haven’t actually added any more figures to the collection.

On the other hand, you have schroffed up figures that you might never have used again. Although I love playing a cataphract/horse-archer army, I had unconsciously avoided doing so as I didn’t like the basing.

All that has now changed, and my Sassanids will once again be taking the field in the very near future…once I’ve re-based the elephants, infantry etc of course!

So, in the end, well worth the effort.

More Indians

Regular readers will know that I want to buy myself a Norman army with the new CAD designed range from Museum Miniatures.

Well, why haven’t you, I hear you cry?

Unfortunately my rule this year is that I can’t buy any new figures until I have painted an equivalent number from the lead mountain.

Stupid rule, I know, but said mountain was getting a bit out of control!

So here are another 19 Classical Indian javelinmen, also from the Museum Miniatures CAD designed range.

Coming back to an army after you’ve “finished” it is always difficult. You have to remember how you painted and based the previous units in the army. This blog helps, as I tend to note down the colours used when I’m displaying newly-painted figures, and I keep a spreadsheet with the details on it as well. Highly recommended thing to do, by the way.

So, with the French infantry I’ve recently painted, that’s now 83 figures removed from the lead mountain. Another couple of units of Indians, one more of French, and I think I’m ready to give the bank balance a hammering on the Normans!

Horse Archers Re-Based

Now that I’m playing a lot of To The Strongest and the eastern Europe variant of For King & Parliament I thought it time to pull my finger out and re-base some of my ancients armies to suit.

I love the big elements that TTS encourages with its grid system, so have taken the first plunge with a load of generic horse archers. I didn’t like the way they were based, so this is a good opportunity to refresh and refurbish them and get them back onto the tabletop on a more regular basis.

How to base them though? I need them to act as a number of different nationalities: Parthians (desert scrub terrain), Sassanids (ditto); Steppes-nomads of various types (grass) and so on.

In the end, I plumped for a simple green flock with the odd bush and flower base. That will work with most of my existing armies and is about as neutral a scheme as one can get.

I went with bases of eight horse-archers each: perhaps it looks a little crowded, but I wanted to give the impression of a dense swarm of bowmen rather than a few individuals. It also suits the eastern Europe variant of FK&P where light cavalry can actually initiate melee combat and, perhaps, the new massed lights rules for TTS.

So now I have two brigades of three horse archer units each, plus command and a hero. I think I’ll re-base my generic cataphracts and clibanarii next…

French in Greatcoats...and in mail?

With the prospect of a big Napoleonics bash coming up I thought it a good time to get back to painting the horde (or should I say hoard!) of early period French that I have in the lead mountain.

My first three battalia were normal line infantry so, for a change, I went with greatcoated infantry for battalia number four. My reading tells me that it would be extremely unusual to see a whole battalia in greatcoats but, for one out of what I am sure will be many, I’m sure it doesn’t really matter.

There are from the AB Figures 18mm range again and, despite the slightly weird looking photograph, look rather spiffing in their long coats. I painted three different colours of greatcoat: most of them are pale grey, some are dark grey, and some are light brown.

As you can see, I also took the opportunity to paint up the first brigade’s officer as well, although I should have turned the base a little as the hat on the rifle held up by his infantryman companion is right in front of his face. That’s why you pay lots of money to a stylist when you’re doing a photoshoot!

Normans!

And why am I so keen to bring the lead mountain down?

Regular readers will know that this year I have promised myself that I can only buy new stuff if I first paint some lead mountain lurkers. It’s a pretty pathetic attempt to instil some discipline into my project management process!

So, as I said, why am I so keen to bring the lead mountain down?

Well, those very clever people at Museum Miniatures have just launched their new CAD range: 15mm Normans. Haven’t seen any figures in the flesh yet (or should that be “in the metal”?) but the designs look epic…and if these are as good as the Sumerians, Indians, Persians and Greeks they’ve done before, then they are going to be a very welcome addition to my collection.

Here are some pics:

Assyrian Lights

With the Akkadian army now tweaked to fit in with the latest lists (i.e. with the new, slimline infantry units) I decided to go through all my armies checking that I had everything that I could need.

First pause for purchase were the Assyrians: I have all the core troops but could do with some more light archer units as the one that I had was almost certainly not enough.

Most of the existing Assyrians are from Essex, so it was off to their website I went to get some more. After all, as the madaxeman says on his blog:

Essex have a vast range of 15mm figures in all periods and are often seen as the "baseline" for all other manufacturers - whatever army you are looking to buy Essex will have a figure range for it, and the decision you need to make is "can I find any manufacturer of figures I like better than those from Essex?" (or maybe "everyone will have these Essex figures - I want my stuff to look different as it will then give the impression that I have a personality of my own!"). IMO their figures are always to a good standard, take paint nicely but are sometimes accused of lacking a little in "personality" or animation. Very good consistency and compatibility throughout the entire range.

Wise words!

Essex also have excellent service: I ordered on a Saturday and by Tuesday the figures were sitting on the painting table ready for a bit of attention.

Lovely figures, and easy to paint up: I used Contrast Paints and did the whole lot in a couple of hours.

Highly recommended.

All Change for the Akkadians

Over the many years that I have been gaming, I have often heard people discussing the negative effects of a change in codex i.e. an official change to a set of rules or army list that renders an army or units that they use effectively useless. The codex change eithers removes that army or unit entirely from the lists available (the best example of this is the demise of the entire Squat/Space Dwarf race from the 40K universe) or severely lessens their fighting effectiveness.

I, personally, have never encountered this…until now!

Regular visitors will know that one of the armies I use to play the To The Strongest Ancients rules is an Akkadian army, representing a force from the city of Akkad dating between 2334 and 2154BCE. Up until now, the core of the army has been deep (i.e. double depth) units of Spearmen that are unwieldy to manoeuvre but have a lot of staying power.

I have duly painted up six units of spearmen, each of 48 figures, i.e. 288 figures in total.

A bit unwieldy, but plenty of staying power

The latest version of the lists, however, accompanied by a new v10 edition of the Even Stronger official amendments, has changed all this.

No longer are the Akkadian spear units deep: they have reverted to being normal depth.

Now I don’t actually have a problem with this - I get more units in my army, my force becomes more flexible tactically, and my army can now have an army standard, something I have always felt lacking in the pre-biblical lists - but that does mean that half of my 288 figures will now be sitting on the sidelines during a game rather than marching to victory with their comrades.

Luckily I have based them so that I can easily represent the change (I’ll just field the front two elements rather than former four, and it’s lucky that the command figures are in the second rank not the third where I’d originally intended to put them) but it still seems a shame that half the core army won’t now see action. Perhaps I’ll just field them as is, but treat them as normal depth!

On the plus side, however, as mentioned above I can now field an army standard so, as I wanted a different standard to my existing Museum Miniatures Z Range Sumerian unit standards, I quickly ordered a standard and some additional figures from Eureka…which leapt to the front of the painting queue as soon as they arrived.

Nice figures that size well with my existing collection. I still prefer the Museum Miniatures figures for their chunkiness (the axes and standard pole are a bit puny on the Eureka figures) but these make a nice change.

As I was already on the Eureka site, I also took the opportunity to buy some light javelinmen for the Akkadians. Even Stronger now allows mounted troops (such as my Akkadian Gish Gigir 4-wheeled battle cars) to be supported by lights in a way that means that I can take a hit meant for the battle cars onto the lights rather than onto the battle cars themselves. As the battle cars are my only mounted troops, so nasty to lose, and I don’t get that many of them, this is a very useful rule change indeed.

The Eureka lights are a bit stiffer in pose than my Museum lot, but do enjoy magnificently flowing locks of, presumably, black hair. I’d better look for a regimental barber figure too!

So it’s all change for the Akkadians, and I look forward to trying out the new, nimbler version of the army as soon as possible!

More from Sumer!

One of my new year’s resolutions was to mix painting newly-bought figures with those forming the considerable lead mountain that haunts my dreams.

One significant component of the lead mountain is made up of the final units needed to complete a particular army, and one example of that has been, for quite a long time, the final unit of spearmen for my Sumerians.

Playing To The Strongest at 130 points, the Sumerians (or Akkadians or any other city state from around that time) definitely need four deep units of spearmen, and could really do with five, and maybe sometimes need six. I had five, and at 48 figures per unit, that meant I’d already painted 240 of the little devils. Hardly surprising that at that point I ran out of steam and couldn’t finish the sixth.

Those poor spearmen from the sixth battalion had been sat on my painting table, in a tray, trying to guilt me into painting them for over two years so, as I waited for the next batch of vehicles to finally finish motorising my WW2 Poles to arrive, I thought that they would be the next chunk dug out of the lead mountain.

And what a pleasure it turned out to be. I had forgotten how much fun it was to paint these chaps: all from Museum Miniatures’ excellent CAD designed Z Range. Basing them was still the same old pain (all those spears need to interlock), and I couldn’t remember how I painted the equids pulling the war wagon, but it was still a refreshing change from Poles, Cossacks or even Polish Cossacks!

And I cleared a space on the painting table too!

More Bits and Pieces

Whilst I’m still waiting to find inspiration for my next major project, I thought I’d finish up a few bits and pieces from the lead mountain.

First up are a couple of Gallant Gentlemen for my Scots Covenantor ECW army:

Wallace-sized. The real one, not the shorty Gibson effort.

These are 18mm figures from Blue Moon’s new Scottish ECW range, and lovely figures they are too.

I bought these as a test to see how well they fitted in with my existing collection as I still can’t get the hang of whether 18mm figures are actually large 15’s, small 20’s or a scale all of their own!

With these, however, there is no doubt: they are too big to fit in with the Hallmark (via Magister Militum), Peter Pig and Khurasan models that form the main part of my 15mm ECW forces.

That said, a couple of comparative giants as Gallant Gentlemen fit right in with the concept of the GG, so I am very happy to have these two fearsome warriors on board!

As I said: lovely figures, but 18mm, so highly recommended if you want to field an 18mm ECW Covenantor army, but not if you want to field one in 15mm.

Next up was another general for my Classical Indians:

May the Fourth be with you!

These are more figures from Museum Miniatures excellent CAD-designed “Z” range of Classical Indians.

I’m always being told that I should field four generals when playing To The Strongest at 130 points. Now, with these, I can…and I actually needed a more cavalry-orientated commander for the later Indian armies anyway: by the time you get into the ADs, chariot-mounted generals are so yesterday!

Finally, I’ve had these undercoated on my painting table for, like, forever (as Daughter #2 would say).

Thundercats are go!

These are more of Khurasan’s excellent Felids mounted on jetbikes. I already have a couple of squads worth, so can now field a platoon.

These new versions are painted with GW Contrast Paints, and it’s interesting to contrast them (did you see what I did there?) with how I painted their predecessors:

Both look really good, but the old-platoon were painted with the base coat/wash/highlight method (i.e. each figures was picked up three times per colour) whereas the new ones, with the Contrast Paints, are only one coat per colour i.e. each figures was picked up only once per colour.

You can decide which is better!

Indian Cavalry Ride Out!

As mentioned in previous posts, I’m expanding my Classical Indians to embrace later Indian armies: the Graeco-Indians, Kushans and Indo-Scythians and so on.

A lot of the differences involve the decline of the chariot balanced by the ascent of the cavalryman leading, eventually, to the era of cataphract-like cavalry supported by lights.

Here then are a couple of units that allow me to begin to effect that change: two squadrons of Indian armoured horsemen:

As usual, these are the rather excellent Museum Miniatures CAD designed “Z” range of Classical Indians: very nice figures indeed. These were painted with a base coat of metallic paint washed with Agrax Earthshade and then highlighted. All non-metals are Contrast paints.

More Romans

As I haven’t got an all-consuming painting project on the go at the moment, I’m trying to knock off all those odd units that I bought but don’t actually need to field an army.

You know the one’s I mean: when you buy the raw lead for a new army, you go for completeness and get everything…EVERYTHING.

The first few units fly off the painting table on the wings of your enthusiasm, but you haven’t yet got enough figures painted to field the army.

The next, largest chunk of units appear on a regular basis but at a slower rate: you’re almost there. The last few units are a real struggle: you’ve had enough of painting (insert new army) and want to move on to something else, but you persevere and, finally, the new army is ready for action.

At the side of the painting table, however, are all those extra units you bought, for completeness if nothing else. The trouble is, you are now sick of the (insert new army), are more interested in playing with the newly painted contingent and, anyway, you don’t really need that extra unit of horse, those extra infantry, do you?

So these units languish in the lead mountain until, one day, bereft of something better to do, but in the mood to paint, you bite the bullet and try and remember how you painted the last lot…so that everything matches!

So it was with these Roman cavalry.

I field Caesarian Marian Romans. They have the option of a unit of Legionary Cavalry, but anyone worth their salt knows that the real work was done by the Gallic or ‘German’ horse. I already have a large Celtic army, so could always use some of them for Julius’ horse, even when they were fighting other Celts (you can never have too many Celtic types!).

At the time, as I’d just painted 144 Roman Legionaries, the thought of painting twelve more legionaries-on-horseback was beyond the pale, so these have sat patiently waiting for a coat of paint.

Nice figures from Baueda via Magister Militum. Easy to paint. Still didn’t enjoy it much though!

The Army Standard at the front is actually something I needed. They are figures from Capitan Games via the Stonewall Miniatures site. They are a bit big for 15mm, more like 18mm, but thus very suitable for an Army Standard.

Druids...and did anyone order a Chinese?

I’ve been playing quite a lot of To The Strongest over Zoom lately, using my new-ish Marian Romans against the Celts. One thing my opponent likes fielding that I had never done are the Druids available as an army standard equivalent.

We’ve been using memory or a marker of some kind to represent said religious types, but I think it’s always better to get the proper figures onto the table so have been looking out from some suitable minis.

Something else led me to the Stonewall Figures website and their range of Ancients figures by Capitan. These include Gauls, and a quick browse revealed some rather nice Druids which I purchased immediately. Only a couple of days later these popped through the letterbox and were immediately accelerated to the front of the painting queue:

The rather fanciful obelisk is home made: some modelling clay stolen from Daughter #2 and roughly shaped into a monolithic shape. I then added some very rough horizontal-type ogham-style writing with a sharp edge. The obelisk was painted in GW Contrast Basilicum Grey with some green mossy details added. It still didn’t look quite right, so I very crudely filled the ogham writing with some acrylic dark gold paint, wiping off any excess.

I quite like the result, although it is a very large obelisk…which means that at least I shouldn’t forget to apply the re-play attack card bonus on the tabletop!

Anyway, the figures are lovely and highly recommended. The whole Capitan range is worth a look: they are quite large 15mm figures, but very nicely sculpted.

A Chinese Anyone?

Whilst waiting for the clay to set, my eye happened to fall onto a pack of MDF buildings sent to me as samples by Frank, the chap who runs MiniWarfare out of China. These were forming a small hillock on the edge of the lead mountain, so I thought I’d excavate and build them.

Regular readers will know that MiniWarfare produce some spectacularly good far eastern buildings for Burma/Malaya/Vietnam etc:

The burlap in the windows and door is mine.

The samples that Frank sent me were of Chinese buildings: two identical houses and a restaurant.

It’s the photography that’s crooked, not the models!

As with the Vietnamese huts, these kits are hyper-easy to build - much easier than 4Ground or Sarissa - and are therefore highly recommended for that reason alone.

Unlike normal, I decided to paint them using GW Contrast paints. The roofs on the houses are actually much darker than they appear in the pic above (obelisk coloured to be exact!) and please forgive the slightly brash colouring on the restaurant!

And now for the bad news: the MiniWar website is currently under construction, so you can’t buy anything at the moment. I do hope Frank hasn’t gone out of business due to COVID, so please join me in checking back every now and then.

I really must get my far eastern huts back on the tabletop soon: time for some Liongate or Bloody Burma!

More Classical Indians

Having painted enough Classical Indians to field a 130 point Monarchist army, it was time to start looking at what figures I needed to add in order to be able to field other armies from the Indian sub-continent.

First up was obviously to check that I could field the Republican variant of the classic Classical Indians. Hmmm…in order to do that, I needed to paint up another unit of horse.

These have sat, undercoated only, on my painting table for some time but, once I’d actually picked up a brush and got started, were actually quite fun to paint. It’s always that first brushstroke that’s the hardest!

These are more of the Museum Miniatures CAD-designed “Z Range”, and very lovely they are too. I particularly like the cataphract command figure in the middle: full of life and animation. Okay, so the guys with the swords don’t look too comfortable, but this is a Raw unit after all, and the spear-holding figures are nice.

Now on to see what I need to make my Classical Indians into Vedic or Tamil Indians, and then onto the Graeco-Indians after that!

Classical Indian 2-Horse Chariots

Regular visitors will know that one of my current projects is to build a Classical Indian army using the excellent 15mm CAD designed “Z” range from Museum Miniatures.

I already had enough figures to field a standard 130 point army for To The Strongest, which has already and quite successfully hit the tabletop a couple of time, but I wanted to add some units to increase it’s flexibility.

I say ‘increase its flexibility’ to mean two different things.

Firstly, I wanted to extend the figures’ use into other TTS armies, looking at the Vedic Indians as a starting point. This is an earlier army mainly consisting of chariots and javelinmen.

Secondly, I wanted to increase the tactical flexibility of the Classicial Indians. At the moment, I only have three commands, with my impact units being Elephants and Heavy 4-Horse Chariots. These are great, but risk being outflanked by armies with loads of lights. I therefore need more, slightly less powerful units as potential substitutes for the usual mighty, but inflexible, fist.

The lists all mention two-horse chariots as a slightly less powerful version of the heavy four-horse variety: less powerful so you get more of them. These would be ideal, except for the fact that Museum didn’t do them in their Z range.

Or at least they didn’t!

A quick e-mail to Dave, proprietor, with the request and justification, and within a couple of days (yes, days!) a two-horse chariot option hit the shop.

I bought nine!

These are, like the other figures in the range, lovely models and highly recommended. Great service from Museum as well. I feel ready for Alexander now!

Slow Painting!

I’ve finally got around to finishing another unit of javelinmen for my 15mm Classical Indian army: seems to have taken me ages!

I’m not sure why things have slowed down so much, but I suspect it’s something to do with playing three remote games over the last couple of weeks. I don’t know if this is something that happens to you, but I find that I am either painting or playing, but not both in the same phase, as it were. Weird, as you would have thought that playing would encourage you to paint.

I think what I really need is a new project.

I have got projects to finish - another legion of Romans, more Classical Indians, more ECW, more Hoplites, more Alexandrian pikemen - but am not enthusiastic about any of them at the moment…and there’s nothing worse that trying to paint a unit when you’re not enthused. I shall have to have a hunt around for something new to start…so feel free to make some suggestions. Must be 15mm though, as I only game in that scale (and to mix scales is, I feel, the road to madness and bankruptcy).

That said, I am going to try and run my first remote game on Sunday, so am busy working out how to get the best position for the camera, laptop etc. A report will follow the game, so watch this space!

My First Painting of 2021

No games to be had due to COVID, so it was back to the painting table for the first weekend of the new year.

First finished was a unit of Indian javelinmen. I now have enough Classical Indians to field 130 points worth, but adding various other units to the collection will give me a bit of flexibility of army list and allow me to, at a stretch, field other Indian armies such as the Vedics and Tamils.

As with the rest of the collection, these are 15mm Museum Miniatures painted with GW Contrast Paints.

Next up are some odds and ends that I really painted to give myself a rest from the Classical Indians: some 15mm Essex Confederate infantry that I had half painted a number of years ago.

I’m a bit torn with these Rebs: I have about 120 infantry done painted in a very similar fashion to the above. The trouble is, I don’t like them very much! I like the officers that I’ve just finished off, above, using Contrast Paints, but the rank and file that were mostly done using standard acrylics, and mostly done quite badly quite a few years ago, just don’t appeal. Part of the problem is that I like my units looking neat and light, and these look a bit dark and gloomy.

So, what to do? Do I discard the 120 that are done and start again, painting at a better standard than I could manage then, or do I use them as a refresher between other jobs just to get the army done: after all, will I really notice when they are on the table?

Answers on a postcard to the usual e-mail address or as a comment on this post…

Classical Indians: The Elephants

An important part of any Classical Indian army are the elephants. They can form the spearhead of your attack: stomping any enemy units into submission. They are particularly useful against cavalry-based armies who haven’t encountered pachyderms before.

As with the rest of my Classical Indians , my elephants are from Museum Miniatures’ 15mm CAD-designed “Z” range, and very pretty they are too:

They were also very easy to paint: time-consuming, in that there’s a lot of elephant and crew to produce, but much easier to turn out than I had anticipated.

The elephants themselves are painted with a single coat of GW Contrast Basilicum Grey. Then each under-blanket is painted a dark colour, with the over-blanket a contrasting lighter colour. The rather natty designs on the over-blanket are actually WW2 tank decals (Soviet IIRC), and have turned out even better than I expected.

I painted the crew in situ but, if I have to paint any more, may consider painting them separately then mounting them. It’s 50/50: it’s fiddly to paint them in place, but quite difficult to get them mounted well, so you could ruin a paint job messing around trying to get completed crew figures in place.

Classical Indian Heroes

Regular visitors will know that I am currently painting up a 15mm Classical Indian army using Museum Miniatures excellent “Z” range of CAD designed figures.

I had said that the next element to be worked on were the elephants: a massive task involving a mix of the elephants themselves (six of them) and their escorts (a load of light infantry types). I mounted the crew figures on their steeds, fixed them all to painting bases (a mixture of lolly sticks for the foot and bits of card for the nellies), sprayed them, and then wondered what I would do whilst I waited for them to dry. Gone are the days of sitting there with a hair dryer: with Tier 4 in full swing, I didn’t have any opponents anyway! I needed a quick painting fix, so decided to paint up the five “Heroes” that had sitting on the sidelines awaiting some attention.

Heroes need, in my opinion, to stand out from the crowd a bit, so what better figures to use than a selection from the “Indian or Arab Hordes” pack that Museum do. These are both striking and unusual, and suited what I wanted down to the ground:

I am loving these poses, and the way the figures are sculpted really allows the Contrast paint to do its work as well. The first two heroics - the chap kneeling down with a spear and the chap holding the two rocks - are some of my favourite casts ever. The close up shots reveal the sloppiness in my painting style, but they look really, really good when viewed at wargaming distance.

Highly recommended.