First of the Martians

last weekend's work

My current project or, rather, one of my current projects, is to add the All Quiet on the Martian Front models that I bought as part of the original Kickstarter to the figures that I've painted from Khurasan Miniatures' 15mm sci-fi The Invaders range. I spent last weekend building all the tripods, so this weekend's task was to paint up the first of them.

I didn't fancy brush painting twenty-four plus large 15mm models, so determined that most of the work would be done via spray paint...but which colour to choose. I wanted something metallic, which meant buying some new paint, as all my existing sprays are various shades of dull green or brown or desert yellow (i.e. WW2 and 6DW colours).

I was driving home, thinking about where to get appropriate sprays, surrounded by other cars, when I suddenly realised that I was looking at exactly what I wanted: metallic car paint. A quick trip to Halfords, and I bought a couple of cans of a light green metallic colour. Each can was only £6.99 as well: considerably cheaper than GW or other hobby paint.

Spraying all the tripods took up a can and a half, but twenty minutes in today's blazing sunshine dried everything off nicely. I wouldn't have time to complete all of the models after the initial spray, so settled on the small flying drones and three scout tripods.

Flying Drones

Very simple to finish them:  I painted the "eye" red, any equipment in two shades of grey, any electricals or power sources in a light purple, the tentacles in black-dry-brushed-with-iron, and then found a few places to put a drop of scarlet or metallic blue for variety. Finally, I based them as usual, then used Halfords lacquer to finish them.

I'm very pleased with the result.

The first three scout tripods

Israeli Yom Kippur Lists Updated

Just a quick update to the Israeli lists really to bring them in line with the format/look of the Egyptian lists that I posted earlier this week.

What's changed? Well, the only real difference is that I've expanded the details on aircraft and anti-aircraft assets, and added a pictorial front cover. So worth downloading again.

Next up will be the Syrians.

CoC Early War Handbook Available For Pre-Order

Although this site is dedicated to the TFL Company Level games such as IABSM, CDS and Q13, I do like to point out what else is going on in Lardland.

That's why I'm really happy to post that the much-anticipated Early War handbook is now available for the TFL platoon-sized game: Chain of Command.

Having published the IABSM early war books earlier this year, I was also somewhat involved in the production of this work, and can therefore assure you that it is truly epic. Rich has gone back to many first hand sources and original army manuals for the information it is based on.

Here's the marketing blurb:

Advanced Order Deal: This Handbook will, be published on Monday the 17th of September and despatched on that day.  The advanced order deal includes a free PDF edition which will be emailed to you on the release day.

This 124 page handbook provides a comprehensive coverage of the campaign in France and the Low Countries in 1940.  Included is an historical account of the campaign in the West, as well as whole raft of new rules to cover the events of that summer.  New theatre specific rules include Assault boats and river crossings, parachute drops, glider landings, bicycles, horse mounted troops and motorcycles.  We have several new armour classifications for tanks with small turrets, vehicles lacking of radios and unreliable vehicles.  Fancy blowing up a section of the Maginot Line?  Well, you can with our new rules on fortifications and demolitions as well as looking at Francs Tireurs, ‘Shabby Nazi Tricks’ in the form of Brandenburg Commandos, Civilians, Stuka attacks and even the odd drinks cabinet being rolled out to stiffen the stiffest of upper lips.

Biggest of all is the truly massive section on Army lists.  Here we wanted to provide a really comprehensive guide to the period and in doing so we went right back to the book, or more specifically the manuals that the armies of the period issued to their troops.  The French Tableau d’Effectifs de Guerre, the German KsTN lists, the Dutch Handboek vor den Soldat and Officier series and many others issued throughout the 1930s and up to 1940.  These manuals tell us not just how troops were organised, but how their training prepared them for war and their doctrines.  This has allowed us to produce not just Army Lists but introduce national characteristics which make each nation unique in the way they fight.

Belgium

Line Infantry
Reserve infantry
Infantry scouts
Chasseur Ardennais
Frontier Cyclists
Motorised Cavalry
Motorcycle Cavalry

The Netherlands

Line Infantry
Reserve Infantry
Mounted Cavalry
Border Infantry
Bicycle troops
Motorcycle troops
Airfield Defence forces
Marines

France

First Line Infantry
Reserve Infantry
Chasseurs
Groupe Franc
Reconnaissance Motorcycle Fusiliers
Reconnaissance Cavalry
Motorised Infantry
Dragon Portes
Mounted Cavalry
Chasseur Portes
Colonial Troops
Mountain Troops
Ski Scouts
Light DIvision Infantry
Groupe Franc Motorise de Cavalerie

British

1939 Regulation Platoon
1940 Regulation Platoon
Motor Infantry
Motorcycle infantry
Line of Communication troops
Searchlight Troops

Germany

1st Wave infantry
2nd Wave infantry
3rd Wave infantry
5th Wave infantry
7th Wave Infantry
Static infantry
Pioneers
Motorised Infantry
Motorcycle Reconnaissance
Schutzen Type 1
Schutzen Type 2
SS Totenkopf
SS Verfungs and Leibstandarte
SS Motorcycle platoon
SS Aufklarungs motorcycle platoon
Fallschirmjager Type 1
Fallschirmjager Type 2
Luftlande Glider platoon
Gebirgsjager

Italy

Infantry
Blackshirt troops
Alpini

Alongside these lists we have nearly fifty support option lists giving support choices for a huge number of unit types, so if you have a motorcycle reconnaissance platoon you can select support from the different divisions which fielded that unit type.  All in all, the gamer can choose an incredible range of interesting and varied troops types and then  choose supports from friendly forces and allies for forces of almost limitless variety.  But that’s not all.  Each nation has a full Arsenal list for weapons and AFVs as well as comprehensive notes to cover their support options.

Finally, we have five new scenarios types, Going with a Bang, Strike from Above, Swift to Support, Hasty Defence and Blitzkrieg to bring the 1940 campaigns to life.  All in all, a huge addition to your Chain of Command library in both hard copy and PDF.

CDS: Egyptian Lists for the 1973 Yom Kippur War

I've now had a chance to finish and post the second set of FOC army lists for a 1973 Yom Kippur War Charlie Don't Surf! expansion: the Egyptians.

This list covers all the various incarnation of infantry and mechanised infantry company, along with their supporting armour, air defence and artillery.

It also covers the possibilities of the initial assault across the canal, where the Egyptians were working to a well-practised fixed plan, and includes the slight variations for commandoes and paratroopers.

As always, let me know if you find any inaccuracies: admin@vislardica.com.

A Busy Weekend

Those of you who follow this blog regularly will know that I have been painting Khurasan Miniatures' 15mm sci-fi range called "The Invaders". This consists of three sets of miniatures: the Science Caste (little grey men), the War Caste (little green men), and two types of Warborg battle robot.

Warborg Heavies - rather nice

They are all done now, but what I need are some vehicles to go along with them. I was wondering whether to start a quick search of the 'net for something appropriate when I remembered that I had several boxes of unbuilt and unpainted models from the All Quiet on the Martian Front Kickstarter. What could be more appropriate for vehicles to accompany a range called The Invaders?

A quick root through the lower slopes of the lead mountain and there they were. And a quick Bank Holiday Monday later, and here is about half of the initial build:

In total, I seem to have acquired about 18 of the large tripods, so there's another shelf's worth in addition to what's shown.

I didn't have any instructions, so had to work out how to put them together from pictures of completed models. Not a problem: they go together intuitively, and there's only a couple of critical points that you need to be aware of during construction.

Now all I have to do is paint them!

TFL Painting Challenge: Huge Birthday Update

Whose birthday, I hear you ask? Mine, of course!

I'll gloss over just how many birthday's this is, but you know you have to start worrying when the year's you've been alive approach the calibre of a (fortunately light!) mortar!

Anyhow, enough of the birthday celebrations: a huge painting challenge update today. In no particular order, we have:

  • Matt Slade with some more LOTR figures and some druids
  • Carole and some archers
  • It's off to the 17th Century for Mark Luther
  • Ralph Plowman has been sent to the Eastern Front
  • Chris Cornwell joins him there, but also has some terrain boards to display
  • It's modern Brits for Mr Davenport
  • More redcoats from Travis
  • The Hat is back! Two examples of using model kits for wargaming and some ancient Spaniards from Mr Bowler
  • There's a lot of basing from Stumpy
  • And last, but by no means least, more Assyrians from Mr Burt

As always, clicking on the name of the person in the list above will take you straight to their gallery (opens in a new window).  The Scorecard is now up to date as well.

Here are today's pictures:

Fire Support for the Egyptians

A quick check on the Battlefront website confirmed that they are currently still running the 25% off anything to do with their modern Arab-Israeli range, so I thought I'd indulge and buy myself an early birthday present.

As I'm currently working on the Egyptian briefing for the 1973 Yom Kippur or October War, I wanted something that they used if only to inspire me to keep hacking my way through all the contradictory and incomplete information that's out there...but what to get? I got most of what I needed some time ago as I put together forces for the Six Day War.

Up to now, I've saved myself a lot of money by avoiding buying anything that would usually sit off-table (i.e. many support weapons and all artillery) but this time couldn't resist the lure of the BM-21 "Grad" (Hail) multiple rocket launchers.

These are cracking models that come in a pack of three. I say models, but what we're talking here is six large bits of resin: three vehicle bodies and three clumps of rockets, if that's the right word to use. This was a very good thing, as I'd been dreading building a traditional set of Battlefront models e.g. fixing 18 metal wheels to a resin body using those slots that never quite fit properly. So the entire build was done in about 15 seconds: blob of Superglue in the hole where the rocket clump sits, push rocket clump into place!

Painting was pretty easy too. Spray yellow basecoat, wash with GW Agrax Earthshade, then highlight in desert yellow. Paint the tyres (the worst bit of the whole process) and then a heavy drybrush to weather them a bit. Finally I did the glass blue with a few dashes of white; and then black-inked the top of the rockets to mimic the sooty residue left after firing. The bases were done with GW Armageddon Dust texture (basically thick paint with little bits in it: a marvellous invention that shortens the basing process by miles) highlighted with GW Screaming Skull and finished with some bushy clumps also from GW.

God knows what I will use them for on the tabletop:  they can shoot 12 miles! I think probably as scenario objectives i.e. have them in hardpoints at one end of the table protected by infantry and a few dug-in tanks, and send an IDF force to take them out.

You can read more about the Grad at Wikipedia, here.

Cost, including discount, at time of purchase: £17.25. Recommended for your collection, even if you never get them onto the tabletop!

CDS: IDF Lists for the 1973 Yom Kippur War

The first of the briefings, covering the Israeli Defence Force, for using Charlie Don't Surf to fight the 1973 Yom Kippur War is now live on the Yom Kippur War homepage.

A tough list to put together, as the sources of information are often contradictory. I can't see why someone who knows can't just post somewhere on the Internet a proper, unadulterated TOE, unadapted for any game system, for an IDF infantry company (mechanised, paratrooper or motorised) in 1973. Someone must have one!

So, as is the usual TFL practice, what I have done is construct a list for an infantry company (mechanised or paratrooper), plus a list for a tank company, that I think is pretty representative of what was actually fielded at the time.

Happy to look at any other information that people have. Either comment here or e-mail me at the usual address (admin@vislardica.com)

TFL Painting Challenge: A Rainy Day Update

Well the weather has finally once and truly broken: very wet outside, so ideal painting weather!

Some people who have already been painting are below...

  • Stumpy's basing factory continues to churn out figures
  • Two entries from Ralph: orcs and ghosts
  • Matt Slade is still painting Rohirm
  • Travis has finished his first box of AWI infantry from Warlord Games
  • There are more little boats from Mark Luther
  • Some Prussian Cuirassiers from Sapper
  • And last, but by no means least, Blue Moose Ken pops in some lovely Chindits.

As always, clicking on the name of the person in the list above will take you straight to their gallery (opens in a new window). 

Here are today's pictures:

IABSM AAR: Anzio #13: Aprilia

Cracking game of I Ain't Been Shot, Mum fought this weekend just gone.

We used scenario #13 from the Anzio: Wildcat to Whale scenario pack featuring the action on 8th/9th February 1944 as the Germans advanced on Aprilia (the Factory).

Click on the picture below to see all:

Last Of the Astagar: the AFVs

The Astagar were originally a "bit part" race from the Critical Mass Games universe: providing squads of interesting-looking mercenaries rather than having a full range to themselves.

Such was their popularity, however, that CMG ran a Kickstarter to create a full range of Astagar figures and, although the Kickstarter wasn't successful enough for everything envisaged to be created, enough people signed up that all the basic infantry, infantry support weapons, APCs and AFVs became available.

Today's painting: three Astagar Main Battle Tanks

I took part in the Kickstarter but, as is often the way, didn't quite get exactly what I thought I'd pledged for. No real damage done, but I was short a platoon of main Battle Tanks and, unfortunately, CMG folded and sold their range to Ral Partha Europe who, although they have all the infantry for sale, haven't yet got around to the resin vehicles from the range!

Just the other day, however, a chap in the States announced on Facebook that he had some to spare, the deal was done, and my Astagar force is now ready for battle.

Great Movie Scenes #004

It's not often you get much reaction from the audience in a UK cinema. Okay, so you might get the odd laugh at something funny, or the odd squeak at a sudden surprise...but rarely do you get a full-on, in-the-moment reaction. There is one film, however, that I clearly remember breaking that rule: Aliens.

Aliens is the sequel to the sci-fi shocker Alien. In that first film, the crew of a spaceship respond to a distress signal and go down onto a planet to the site of a crashed spaceship. Without giving too much away, one of the crew gets...infected, shall we say, with an alien being that rapidly wipes everyone out except for Ripley, played by Sigourney Weavers. The film ends with Ripley defeating the xenomorph and putting herself into cold sleep whilst her ship sails on to its destination.

Aliens begins with Ripley's ship being found drifting in space, way off course. Ripley is revived to find that she has slept for an entire generation (in the extended edition, there's a sub-plot about her now-grown-up daughter). No-one will believe her story of a lethal, crew-killing alien, so she is forced to spend her days as a lowly, exo-skeleton-wearing cargo loader.

Then she receives a visitor - the slimy company man, Burke. A distant colony reported finding something similar to what Ripley and her crew discovered, but has now dropped out of all communication. A team of Marines (hence the strapline Aliens: this time it's war!) is being sent to investigate, would Ripley like to go along too as an advisor.

Ripley would not, but eventually agrees to go, and the film now turns into an absolutely cracking "elite force into danger" movie. 

The Marines are introduced (they are v. cool), they go down onto the planet, they investigate, and then all hell breaks loose as hordes of aliens attack.

To cut a long story short, during the investigation, Ripley and the Marines find a young girl, Newt, sole survivor of the colonists. Ripley and her bond. All sorts of action takes place (just watch the movie: it's cracking) and eventually just Ripley and Newt return to the Marines' ship in orbit.

Unbeknownst to them, however, the alien Queen has also got on board and, to put it mildly, she is not a happy bunny.

Newt flees under the deck plating, Ripley disappears off screen.

The alien Queen starts ripping up the deck plating, she corners Newt and reaches out for her when...

When I saw this in one of the big Leicester Square cinemas, almost the entire audience literally leapt to their feet to cheer Ripley on. That's why this is Great Movie Scenes #004.

More Invaders!

You may recall that my current project is to paint up the company of "The Invaders": a 1950's inspired 15mm sci-fi range from Khurasan Miniatures.

First up, a couple of weeks ago, were the Kalinet Warborgs (see post on July 8th). Now, to go with them, I've completed the troops from the Warcaste: little green men:

I've got two platoons (each of three heavy squads) plus enough drone controllers and electronic warfare specialists to give the opposition a right pain in the keyboard!

These are lovely little models: proper 15mm rather than being little green men who tower over the opposition. The arms and legs look delicate, but I had no problems when painting or basing them. Variety isn't bad: I reckon there are about eight or nine variants plus the command and drone control figures.

They painted up very easily. Spray dark green, then highlight all skin in two lighter shades ending with a very bright green for the last highlight. All clothing was dark purple highlighted in lilac. Weapons were two shades of grey. They have loads of augs in their heads, all of which I touched up in gold. Took about two hours per platoon from start to finish.

Now all I have to do is to add the high command of Greys, and I'm done.

Recommended.

TFL Painting Challenge: Post Holiday Update

As promised yesterday, here's a full update to the Painting Challenge, taking us right through to right now and covering the week or so that I was off on hols.

A very busy time for everybody: great to see so many entries flooding in.

So, in no particular order we have:

  • Carole with some 28mm Undead
  • Matt Slade, the painting machine, with a huge submission of Ancient Britons, mythological Greeks and even some haystacks
  • There's some Macedonian and Roman re-basing from Stumpy
  • Ruins, 100YW and ACW from Mr Helliwell
  • Travis is using Sharp Practice to fight the AWI: two units from him
  • A couple of lovely sailing ships from Chris Stoesen
  • It's testudo time from Steve Burt
  • A hodge-podge from Mr Hodge: figures for 40K, IABSM and Sharp Practice
  • Andy Duffell sends in the (Breton) cavalry
  • And last, but by no means least, Mervyn has some French Napoleonics for us to see

As always, clicking on the names of the individuals above will send you straight to their gallery (opens in a new window).

Let's see if we can keep up the momentum!

Today's pictures:

I'm Back!

This is not me, btw: this is someone who can actually surf!

As you may have gathered from the lack of activity over the past eleven days, I've been away on holiday (surfing in Cornwall if you want the details) without any decent Internet access. I'm back now, and will therefore be back to my just-about-daily posts in no time.

First up, I've brought the Painting Challenge Scorecard up to date with all the points submitted up to July 24th. Apologies for the delay, but the waves were calling!

Next, either later today or tomorrow, I'll be updating the Painting Challenge again. It seems like you lot used the fact I was away to go mad with your painting and submitting: I have loads to go through and add.

Coming up over the next month or so will be an expansion of the Arab-Israeli Six Day War lists into lists covering the Yom Kippur War of 1973. If you already have 6DW kit, there's not a lot of extra figures needed: most of the new stuff will need to operate from off-table...but I still want to buy those suitcase Saggers from Khurasan.

And on the wider TFL front, we have the Summer Special and Early War CoC lists to look forward to.

Right:  off to sort out the washing!

TFL Painting Challenge: A Very Hot Update

Yesterday was supposedly the hottest day of the year so far, and residents of the UK have been warned not to go out in the "mid day sun". Sounds like an excuse to stay in the shade and paint!

Here, in no particular order, are today's entries into this year's Painting Challenge:

  • Matt Slade has been visiting the Mark, producing just some of the Muster of Rohan
  • There are more Assyrians from Steve Burt
  • Chris Stoesen has built some very small ships
  • Blue Moose Ken has painted some Germans and some Saracens
  • It's a tidy bit of Sharp Practice for Mervyn with his French Carabiniers
  • Some Redcoats for Travis
  • And last, but by no means least, some more Romanians from Ralph Plowman

As always, clicking on the name of the person in the list above will take you straight to their gallery (opens in a new window).

Keep those entries coming in!

Today's pictures:

Taxi for Mr Assyrian!

Mervyn's Carabiniers

Redcoats from Travis

No new painting, but here are some more shots of Mark Luther's little 'planes

TFL Painting Challenge: Tuesday Update

Morning all, on such a lovely sunny day. Must be time for a Painting Challenge update...so, today, in no particular order, we have:

  • Mr Hodge with some Badlands terrain
  • A plethora of kit from Matt Slade:  barbarian hovels and lots of 28mm WW2 vehicles
  • Mark Luther makes a welcome return with a multitude of little 'planes
  • There are more Winter War Germans from Travis
  • Some Napoleonic riflemen from Mervyn
  • And last, but by no means least, Ed Bowen sends in three 28mm buildings

As usual, clicking on the name of the person in the list above will take you straight to their gallery (opens in a new window).

Today's pictures:

Rather a nice camo job from Vlad, with Matt Slade doing the weathering

Winter War Germans from Travis...

...great characterisation

Charlie Foxtrot's blacksmith's from Ed Bowen

IABSM AAR: One Of Our Planes Is Missing

Fellow Lardy Tony Cane has sent me another IABSM AAR, but this time with a bit of a difference: the game is set on the North West Frontier in the early 1920's.

According to Tony, the mission creep away from pure WW2 is all down to the purchase of Lardie specials. The scenario itself is from the Summer 07 edition, the piece on Mussolini's Baubles is in the Summer 06 edition, and those two combined with his collection of WWI German East Africa war figures and the fact he happened to have Pathans in the lead pile...

One of our Planes is Missing

The scenario, with minor changes to the orbat, follows that printed in the Summer 07 issue of the Lardie special, and uses the Mussolini’s Baubles adaption of IABSM in the Summer 06 edition.

"It's India's North West Frontier, the early 1920’s, and the CO has just asked me to lead a small force for a rush job requested by the RAF. They want a downed plane in the tribal area destroyed, hopefully before it is stripped of useful gear by the locals. This is a bit of a blow as I was looking forward to playing polo tomorrow afternoon!  

"A team of engineer types has been provided for the demolition, along with motor transport for the whole force, and even an armoured car has been rustled up. So perhaps if we start early it should be just a case of motoring in, destroying the plane and then back out again. With a bit of luck I may still make the polo match, and then on to the RAF club for free drinks perhaps."

Events were to prove that Lieutenant Harrowell-Clarke was a bit optimistic about how easy things would be.

The local tribe were clearly fired up by the chance to get to grips with the forces that had bombed their village. They basically opted to prevent the enemy from even getting through the pass. First into the breach was a suicidal attempt by a small team to blow up the road as it exited the pass.  The fates (cards) were not kind and two volleys from the section advancing on the road block wiped them out before the charges could be set. Still their sacrifice had caused a useful delay.

The Pathan snipers were however proving to be more effective. Repeatedly stalling attempts to remove the road block and actually causing a casualty on the MG team, and forcing it to retire. They were only overcome when chased off by the eventual advance of the Imperial forces.

Pinned down by sniper fire the lead section were not going to clear the road block any time soon.

The remainder of the force was now ordered to outflank the Pathans and, debussing from the transport, started toiling up the steep slopes.

Having organised the HQ section into firing positions on the right flank the commander returned to the troops stalled in the pass and finally got the attack moving and the road block removed.

A second Pathan band had joined those blocking the exit of the pass but caught in the open, the withering fire, of the now effectively deployed Imperial forces soon disposed of them as a fighting force.

With return fire slackening and time running out for the Imperial forces a hasty advance seemed worth the risk. First with the armoured car, then with the troops and transport of the HQ section. With this rapid progress the plane was reached in time (9 out of 12 turns allowed) and destroyed without any further interference from the Pathans.  The first platoon moved up the road to cover the village but were not needed.

In the end a glowing report on a mission accomplished could be written by Lieutenant Harrowell-Clarke  on the lines of, despite initial difficulties the aircraft was destroyed at the cost of only four casualties to the entire force. Though he probably did not get back in time for the polo match!

Tony Cane

SdKfz 247 Ready for Action

Regular visitors will remember my post of a week or so ago mentioning that I had found somewhere (Heer46) that produced a model of an SdKfz 247: the command car used by some of the German armoured car regiments in the battle for France.

The two I ordered arrived quite quickly, and immediately jumped to the head of the painting queue.

There are two possible variants: one with a canopy over the rear compartment, and one without.

Lovely models of an uncommon vehicle that paint up very nicely. Another piece of kit that I can't wait to get onto the tabletop.