Q13 Points System: Calculating Spreadsheet Now Available To Download

One of the great things about Quadrant 13, the TFL rules for company-sized sci-fi wargaming, is the fact that you can construct and use any army from any figure manufacturer or fictional source. This flexibility, however, does come with a price.

Quite a few people have mentioned to me that they have a problem not so much with actually building the armies themselves, but with then working out what troops to deploy on each side to give a good game…especially for heterogeneous armies such as humans versus bugs.

Put simply, they can use the guidelines in the rules to give their medium tanks the right sized gun but then have difficulty in working out how many tanks to field in order to make it a ‘fair fight’ with the opposition. Unlike the TFL historical rulesets, there is no frame of reference.

The TooFatLardies Summer Special 2015 therefore contained an article, written by me, detailing a rudimentary points system for Q13. The article references a spreadsheet that can be used to easily calculate the points values for any Q13 unit. You can download the spreadsheet by clicking on the Q13 logo that can be found here.

Q13: Chuhuac APCs

I am now on a quest to finish all my Chuhuac figures. Most of the army is done: only the special ops unit and a few Big Men to finish.

Next off the production line are three Sirrus APCs. I now realise, of course, that I should have bought four of the little beauties: that way I could totally mechanise one of the Chuhuac platoons. Ah well:  one more thing to buy...and I may as well pick up four more for the second platoon as well! 

The eagle-eyed among you will also have spotted that I have added a GZG self-propelled rotary cannon as well. Always good to give your little dinos a bit of extra firepower!

Q13: Daemonscape

I have added another 15mm sci-fi figure manufacturer to the list in the Quadrant 13 section of the site: Daemonscape.

They produce a small-but-growing range of scenery and figures in a number of scales, including a number of excellent-looking 15mm dropships such as the one pictured below.

The Big Rig

The Big Rig

I have already ordered the 'Big Rig' for my Ursids and will report back on what it's like once it arrives and gets painted.

Onslaught Miniatures

And in other news, Onslaught Miniatures have now released their first two 15mm sets: one for the Sisterhood and one for the Tzacol.

I won't be ordering just yet: I'm going to wait until there are a few sets available for each, then do one big order...I have enough 'single units' to keep me going for a while and really need to concentrate on finishing the huge numbers of sci-fi armies that I already have.

When is a Walker not a Walker...

Fascinating discussion recently on the TFL Yahoo Group that I thought I'd share here: what would the word or words be in Russian for what we would call a Walker or a Mech i.e. the giant, often anthropomorphic fighting machines like the one in the picture below.

Paint It Pink's Ashley Pollard posed the question, saying that Google translate had given her Progulki Boyevaya Platforma as a starting point.

A friend of her's had suggested that Progulki Voyevaya Platforma might be a better representation of how the Russian root word бой, meaning 'to do with struggle or combat', would appear, and she had herself used another translation site to generate Gulyayushchaya Platforma Boya.

Now I have a friend who is Russian (graphic artist Sibirian Blue who does all the illustrations for my IABSM scenario packs and for Q13) and she told me that gulyayushchaya means walking in the sense of a stroll, and that the expression Gulyayushchaya Platforma Boya therefore meant something more like "taking the combat platform for walkies" which, whilst rather sweet, is probably not what Ashley had in mind!

Her suggestion was Мобильная Боевая Платформа, or Mobilnaya Boyevaya Platforma, which translates as Mobile Combat Platform. She also checked out some Russian toy shops and sci-fi sites, to see how they described things like Transformers, but discovered that most just cyrillicise (if that's a word) the English.

The problem with 'mobile combat platform', of course, is that it could apply to anything that fights and moves: a tank, a warship etc. There's no specific suggestion of the walker bit. Back to the drawing board!

Ashley then produced another Russian-speaking friend, one who is quite into military stuff, who suggested Shagayushaya Boevaya Platforma (Шагающая Боевая Платформа), which apparently literally means walking fighting platform.

According to my friend, however, shagayushchaya  literally means "takes step by step", so that although Ashley's friend was right in trying to get a sense of walking into the Russian, the actual wording wasn't quite right.

Now keen to solve this puzzle, Sibirian suggested that what was needed was to get the Russian sound 'hod' into the first word, as that is the root for all things walking or stepping.

one of ashley's own walkers

one of ashley's own walkers

She therefore suggested Pohodnaya Boevaya Platforma (Походная Боевая Платформа) which literally means something like "Hiking Fighting Platform". It also neatly works as PBP as an acronym, or 'Hod' as a sound-alike as it's pronounced po-hod-nya, with the emphasis on the 'hod'. 

I quite liked this, as I could see people saying things like "We have two Hods incoming on vector six"!

James Sterrett, on the Yahoo group, agreed, pointing out that Pokhodnaya was a good choice, as pokhod also means "march", in both the sense of military marching and 'things used while on the march'. So you get Russian words like pokhodnaya forma meaning "field uniform", and pokhodnaya kukhnya meaning a "field kitchen" etc. His view was that you could get away with translating it as Marching or Field Fighting Platform.

He did, however, suggest changing the platforma bit to ustanovka i.e. making the phrase Pohodnaya Boevaya Ustanovka: his rationale being that this was very much in line with the self-propelled artillery designation SU, or Samokhodnaya Ustanovka, as in the WW2 vehicle the SU-85. He used the more modern SAU or Samokhodnaya Artilleriskaya Ustanovka, but its the same difference. Here ustanovka translates oddly:  apparently the literal best fit is something like "installation" or "piece" but here it is used to indicate a platform or (gun) carriage.

Ashley has, I believe, decided to stick with Pohodnaya Boevaya Platforma for the moment.

A fascinating discussion indeed!

Vornid/Horrid Artillery Toads

Last bit of painting from my latest delivery from Ravenstar: some rather fun figures that I have christened "artillery toads".

The Vornid already have some stolen artillery manned by Fungoid mushroom men, but these are like giant, well, toads, with a hinged armour plate on their back under which is a rather useful looking howitzer. Fits in very nicely with the whole Horrid bio-weapon look.

Here they are:

Gitungi and Nova Respublik Lists Updated

A couple of updates to the Q13 Army Lists.

First up, I've rationalised the Gitungi list: making their support drones into mini-vehicles instead of crewed support weapons. It fits the figures better. Click on the pic to see the list.

A squad of gitungi veteran infantry from Micropanzer

A squad of gitungi veteran infantry from Micropanzer

Secondly, I've almost totally revamped the Nova Respublik list. This involves allowing a split into half-squads of seven instead of the original, very inflexible squads of fourteen; adding stats for Militia/Penal and Guards units; and adding the new NR releases from Khurasan: the Drakon tanks and Grifon APCs. It's a rather nice, rounded army...one I rather fancy getting for myself. Click on the pic to see the list.

Nova Respublik Command Set from Khurasan

Nova Respublik Command Set from Khurasan

Vornid/Horrid Minelayers

Another unit of Horrid APCs finished at the weekend.

These rather turd-like tanks from Ravenstar's Horrid range are actually minelayers: the flaps just behind their 'heads' can disgorge patches of larvae that, with Chrome, I have defined as being the equivalent of mines i.e. they attack any enemy men or machines that enter their ambit.

I haven't painted up the 'mines' themselves yet, but you do get a rather pleasing number of them with your tanks. I've also defined the horn thing on the front as a sort of natural mortar that can also lay down the equivalent of smoke.

All in all a very useful squad of vehicles, despite their appearance!

Vornid/Horrid "Grandmother" Command Tank

Ravenstar have expanded their range of sci-fi monstrosities, the Horrid. As I'm using the range to provide AFVs for my Vornid army, this was a perfect opportunity to buy the new stuff and to fill in the gaps of what I hadn't got already.

First off the painting table is the "Grandmother" Command Tank: a solid lump of resin that takes the paint very nicely indeed.

The gun stalks are removable i.e can be replaced by hatch covers. The wing bits on the side can also be glued in place ajar as Granny can lay eggs - and plenty are provided with the model - but more on that at a later date when I reveal my Horrid minelayers!

Granny was painted using my new GW brushes: they've revamped the whole range and although I expect them to gradually get as rubbish as the old range, I thought I'd get a new dry brush and base brush and see how they went. Quite well, is the answer: I certainly found the base brush covered the model in paint very easily (it is assymetric in that it has a pointy bit to get into the cracks) and the dry brush is big and shaped just right. Good texture as well. Anyway, we'll see how long the quality is sustained...

So, new additions to the Ravenstar range, new additions to the Horrid Army List. Either go through to the Q13 Army List page, or click here to see the updated list.

Q13: Two New Manufacturers

I do try to keep the lists of manufacturers up to date on the site so, to that need, here are two new manufacturers of 15mm sci-fi figures added to the directory.

First up, Flytrap Factory. Run by the chap who used to run Flashpoint Miniatures (where I got all my Vietnam infantry from), FF produce some very nice ranges that vary from the historical to the fantastic.

As regards 15mm sci-fi, their Warfighter and Warfighter Vietnam ranges of modern and ultra modern figures contain several items that would do very nicely for a near future setting, and their Warfighter Epoch range is actually a sic-fi range in its own right. Well worth a look.


Then there is Onslaught Miniatures. Onslaught already produce several ranges of lovely 6mm sci-fi troops and have recently announced plans to scale up some of these ranges to 15mm.

At time of writing, none are yet released, but I'm working on the principle that if I add them onto the directory now, this will somehow magically make the figures come sooner!

So far revealed are the first releases from their Sisterhood range: exquisitely sculpted warrior women peacekeepers; and the Tzacol lizard men.

I literally cannot wait for the Sisterhood figures, and am currently considering whether to use them as a force in their own right or to have them as allies to my forthcoming space dwarf army. Decisions, decisions!

Here they are:

Chain of Command Terrain: A Lard/Warbases Joint Venture

Exciting news for all 28mm 20thC/modern gamers: the TooFatLardies and Warbases have got together to produce a new range of laser cut terrain pieces. Here's the news item from Lard Island News:


Part of the joy of wargaming is the opportunity to, albeit briefly, suspend our disbelief and see ourselves as Napoleon or Wellington, commanding vast armies, or Sidney Jary at the head of 18 platoon. For me, a big part in creating the environment which encourages that immersion in the narrative of our games is getting a table that not only is pretty, but also looks right. In so many cases it is the small detail which makes a big difference. In all of the games we have run around the shows, it has been stuff like telegraph poles and (believe it or not!) cabbages growing in the garden which have received the most comments. Interestingly, it is small detail like this which I have so often found myself having to scratch build, with varying degress of success if I am honest, as most terrain companies tend to focus on the big stuff, like buildings, bridges and walls, rather than the minutiae. Well, that’s all about to change.

Before Christmas I had a long discussion with my old chum Martin up at Warbases and floated the idea of starting a range of terrain for Chain of Command. To my mind it is the skirmish or platoon level game which really comes to life when you add some extra detail, and I wanted us to work together to start producing the type of items which I really wanted to see in my games. As always, Martin came up trumps, as my dodgy sketches and vague ideas were turned into something practical and VERY pretty. The great news is that we will have the first two packs available at Salute. These are as follows:

Pack One includes the following:

  • Lean to Greenhouse
  • Potting shed, including work bench
  • Chicken coop with two cast metal chickens
  • Cold frame
  • Compost bin

Pack One

As you can see below, the lean to greenhouse will fit neatly onto any flat walled building

Pack Two contains the following:

  • Free standing Greenhouse
  • Dog kennel with cast metal doggy (optional “woofs” to be provided by customer)
  • Garden bench
  • Wheelbarrow
  • Wood store

PACK TWO

​All of the models are in laser cut MDF and, where shown they have suitably embossed paper to cover the roofs and serve as tar paper or roof felt as used in the early 20th century. Even better is the news that each of the packs will be retailing at just £16 each, great value for models which will really transform your wargames table. We hope to have these available on the web site immediately after Salute, although I reckon these will be a sell-out at the show!


These look great! Now all I need is for them to be produced in 15mm as well!

US Weird World War 2: Mudskipper Medium Jump Walkers

Now I know I'm supposed to be painting my Airborne infantry platoon, but just before I do, a little diversion...

I seem to remember complaining that Clockwork Goblin had promised some medium jump walkers to go with the Hyena Light Jump Walkers, but that there was no sign of them as of yet.

Well, under the radar, as any good Airborne force should be, they have released them, and very nice they are too.

Here is the platoon of Mudskipper Medium Jump Walkers all ready to go into action with the rest of the Airborne force...once I've painted them, that is!

Oh, and as it seemed to work last time, can we have the Firefly Jump Infantry now please. And can they have wings not rocket packs please!

Quar: Crusader Heavy Weapons Section

I took advantage of the Zombiesmith Winter Sale (15% off) to fill some of the gaps in my Quar forces. 

First up is the Crusader Heavy Weapons Section: three Model 6 Heavy Semi-Automatic Shotgun teams. These are the equivalent of MMGs for the Crusaders, and are a great demonstration of how detailed the "fluff" surrounding these loveable anthropomorphic anteaters is: there's a whole section in the This Quar's War book devoted to the Model 6's, describing how they are used, what round they fire, their crew and functions etc. More information than you get in most non-sci fi games!

Not a very good picture, but the section comprises three guns, each with a crew of six.

See more of the Quar by visiting their gallery here, or at the Zombiesmith site itself

Weedl Scout Flyer

I've mentioned before how much I like Zombiesmith's Quar: WW1 era anteater types with suitably Heath Robinson vehicles.

One of their latest releases is the first of the 'aerocraft': the Weedl Scout Kite. This is a lovely model that is easy to put together and paint. It even comes with a propeller in thin brass.

Here's my attempt at painting one of them:

More Garn, more Quar

Just filling in a few gaps in my Garn and Quar armies.

First up, the command and FOO teams for the Garn. These are the "new look" Garn just released by Khurasan: less T-Rex with guns, more sci-fi lizard- or dragon-men.

Here we have a couple of commanders, and a couple of FOO who are presumably calling in fire from their "Distant Tooth" satellites.

Then we have a few more Quar Coftyrans:  three Big Men and the howitzer from the Heavy Weapons section:

Clicking on the photos will take you to the full gallery page for each army.

A Kryster Dosran-Ka or Two

I really like Zombiesmith's Quar: alien ant-eater types locked into a perpetual civil war in what is effectively World War One in terms of technology and troop types.

Available in 28mm, 15mm and 6mm, Zombiesmith regularly release new factions, each with their own distinct heritage and equipment.

The latest faction for release in 15mm are the Kryster: desert nomad types who fight in small companies of mixed infantry and armour. Best of all, the armour is typical Quar: wild, whacky and looks like something that could have been developed here on Earth.

First off the painting table is the armour: two Dosran-Ka, each comprising two Sothwyr armoured wagons and one Gwaeyr light armoured tractor. Here are the models grouped together rather than split by unit:

Sothwyr armoured wagons

Sothwyr armoured wagons

Gwaeyr Light Armoured Tractors

Gwaeyr Light Armoured Tractors

See the rest of my Quar in their gallery by clicking here; or visit the Zombiesmith website by clicking here.

NB  I'll be updating the painting challenge again tomorrow: so get your latest entries in now!

More Gitungi Sluog Riders

Finally managed to finish some painting: more Gitungi for Q13.

I already have a squad of eight Sluog riders with power lances. These are another eight and a Big Man, but this time with guns, charmingly known by Micropanzer as a Kill Team.

Time to write a scenario with an area of terrain impassable to all except Sluogs!

You can see the whole Gitungi gallery by clicking here.

Even More Gitungi Goodness!

I have now finally finished the last of the Gitungi that I bought as part of the Micropanzer sale. This makes the army totally viable: with Big Men command figures (sadly lacking from most of my sci-fi armies), a solid mass of core troops, and plenty of support units backed up by some rather nifty specialists.

Units finished in this batch were:

  • the drone operators (very cool: loving the boom-arm aerial thing)
  • the anti-armour guns (nice AT weapons)
  • the HMG drones (I prefer the Assault Cannon drones, but got these for completeness)
  • some scouts with jump packs (I like these, and think they will prove very useful on the battlefield)
  • four huge battlesuits to bulk out my powered armour platoon.

That's it now until the sluog-riding kill team arrives...or Micropanzer release more models!

Drone Operators

The bulked-out Powered Armour Platoon

Scouts with Jump Packs

Anti-Armour Cannon

More Gitungi Goodness

Slowly working my way through the huge pile of Gitungi I bought using Micropanzer's coupon offer. I've also just ordered a few more bits and pieces through their 24-hour, 50%-off sale!

Today's additions are the Big Men (something that's been severely lacking); a platoon of Veteran Infantry (note the drone operator figures with the overhead booms!); a pair of Assault Cannon drones; and, my personal favourite, three Gene Recovery drones tending to some casualties.

All can be seen, along with the other Gitungi, in their gallery, which can be reached by clicking here

The Veteran platoon:

Big Men (left) and Assault Cannon drones (right):

The Gene Recovery drones:

More Gitungi: Infantry in Powered Armour

An enforced night at the painting table (teenage party elsewhere in the house - don't ask!) meant that I managed to both start and finish several units from the Gitungi reinforcements I bought way back when.

First up are a squad of Gitungi infantry in powered armour: foot troops with heavier armour than usual and a blaster of some kind fitted into each arm. I'm thinking the squads need to be eight-strong rather than my originally planned six-strong, so I'm either going to buy a few more, or perhaps give each squad two of Hasslefree's Grymn (space dwarves) in powered armour as a sort of heavy weapons team.

Click here to see the full Gitungi gallery, but here are the basic powered armour squads: 

Q13 and CDS Army Galleries Reloaded

I have taken a rest from uploading all the IABSM After Action Reports in order to load up the galleries of my figure collections for both Charlie Don't Surf and Quadrant 13. You can navigate to them using the Navigation Bar, above, or by clicking here for the CDS galleries or here for the Q13 galleries.

Doing this has thrown up a couple of things to action:

1. I need to go back and properly 'fill in' my Q13 sci-fi armies. I have too many that have a few core units completed but lack either command figures, especially overall Company commanders; Specialists; and support units, especially aircraft and AA assets. 

This is, I think, mostly due to figure availability - how many 15mm sci-fi ranges include more than one command figure and any AA assets - but is also down to my tendency to get distracted by the opportunity to start new, shiny sci-fi armies rather than complete the ones I have. Not something that happens with my WW2 armies...so maybe it's a sci-fi thing!

2. I need to take better pictures. This new, Squarespace website is really good at displaying pictures, it's one of the reasons I chose it: the only problem being that the pictures therefore need to be of a better quality in order to do the site justice.

What this also means is that I need to find a way of taking pictures that are consistent with each other (i.e. all have the same background etc.) even if they are consistent only at army level rather than for my collection as a whole. This leads on to (3)...

3. I need to set up a permanent photography station somewhere in the man-cave. The galleries where I have photographed a whole army in one go, and added nothing to it since then, look good...but what most consist of is a core of units photographed in one go, then a whole series of individually photographed units against a variety of backgrounds added as they are painted.

This means a place with good, natural lighting; a permanent background screen; markings for where the figures need to go for the right focus etc. As always, I know the theory, and can get the detail from several useful bogs and web articles about photographing figures, but don't have the time to actually do what I need to do!

So that's a few things thrown up by re-loading just the CDS and Q13 galleries, but some of you might be asking why I have with the galleries anyway: lots of war gamers don't bother.

Well, there are several reasons for the galleries.

One is that I like looking at pictures of my figures: and I make no apologies for that. Obviously if the house was on fire I'd save my children before my figures...but don't ask me where the wife fits in to the list!

That was a joke, my dear, just in case you're reading this.

The second is that the galleries are a good way of seeing what I've got. I have about 15,000 15mm figures, all catalogued, but the galleries are a quick short cut to see what units I have and what's missing. If I can't remember if I have SdKfz 221s or 222s; or whether the ones I have are painted for early war, late war or for the desert, then the galleries are a quick way of looking. 

Finally, it's good to look at my figures and compare them to those painted by the experts (Piers Brand, War Painter etc). Mine aren't up to that standard, but seeing what they produce (both photography and the painting itself) inspires me to improve what I do...and if you aren't improving, you're dying!

R