TTS AAR: The One With The Mid-Game Earthquake!
As our first Normans versus Vikings game hadn’t taken that long, Kavan and I decided to swap sides and play again. This was to be a very exciting game, but for all the wrong reasons!
Deployment was pretty quick. Having seen how the Normans were able to harry the somewhat dispersed Vikings in the last game, I was determined to keep my troops together to protect the flanks of each unit whilst giving maximum opportunities for mutual support. I put the huscarls, my best troops, in the centre hoping to punch through to his camps…and made sure I left my light javelinmen to protect my camps: no repeat of the last game here!
The Normans advanced towards me really quickly so, not wanting to have no room for tactical retreats and the like, I pushed forward as well. I also moved my light archers to the front determined to use every advantage I had despite the fact that missile fire had had almost no effect in the last game.
The initial clashes produced mixed results, and it looked as if we were in for a grinding clash determined not by subtle tactics but by blunt force!
Then disaster struck!
I have used the same fold-up tables for many years, and have never had a problem with them. This time, however, I must have neglected to lock the legs on one table properly, and as Kavan leant forward to position one of his units for the attack, the table underneath him collapsed!
Fortunately the rapid advance of the Normans means that almost all the figures were on my side of the battlefield i.e. on the other table, and it was only one set of legs that collapsed not both, so only a few units were affected and even those mostly by jostling rather than a long drop to the floor!
We were therefore able to put the battlefield back together fairly easily, and re-order all the jostled units with no damage done. Phew!
At this point in the game, the Normans were doing pretty well: pushing the Viking units back with a series of hard charges from their lance-armed heavy cavalry.
Now, however, the tide turned: the “earthquake” had obviously been the Allfather, or perhaps the Odinson, intervening!
My men rallied, and began knocking Norman units off the table one by one. Even my lights contributed: with an initial clash between the big boys often resulting in one disorder a side even a single, successful hit from Viking light archers meant an enemy unit cleared from the table (my “deep” units could take two disorders before breaking, the Normans only one).
My idea about mutual support proved useful, as several times warbands that had already dealt with the enemy horse in front of them were able to turn and intervene in another clash, as below:
Here, the intervening Vikings smashed the enemy they flank charged from the table, giving the unit under pressure time to rally off a disorder. Yes, they were then in a terrible position being flank charged in turn, but the Vikings are tough and can usually take one flank charge without breaking.
Fittingly, it was a light archer unit that polished off the last of the Norman victory medals:
A great game with a very narrow escape. I will make jolly sure the table legs are locked next time!