TTS AAR: Burgundian Ordnance vs Vikings
/As Bevan had his Vikings out and I wanted to get my still-relatively-new Burgundians onto the table, we decided to have a game that would set the two against each other.
The Viking army was the same that had beaten my Vikings: maxed out on Bondi with a few lights in support. My Burgundians fielded four units of Later Knights supported by four units of sound infantry: three mixed spear or bill and bow units and a unit of crossbowmen. I also had an organ gun present.
The Vikings rushed forward, but were unprepared for the sheer weight of the Burgundian Knights that charged them. Two of my armoured units, shot in by archers to disorder the shieldwalls just before impact, smashed straight through the Vikings in front of them, sending them fleeing for their longships.
One of victorious Knights units then took the enemy camp whilst the other roamed around the centre of the field looking for more Vikings to charge.
Meanwhile, on the right, one unit of Burgundian infantry used their horses (i.e. the Mounted Infantry bonus) to advance forward fast enough to split the advancing Viking line. This enabled another unit of Knights to turn right and hit the right flank of the Viking left-flank force that was currently engaged in a massive shoving match with some more Burgundian infantry.
With three Bondi units and their camp now destroyed, this proved too much for the Vikings to bear and, as another Bondi unit fled the field, the rest of the enemy army crumbled and followed. A glorious victory to the Burgundians!
Actually I was a bit lucky on my left, where a huge Viking outflanking force effectively took no part in the game because (a) having the initiative meant I could stay well away from them at set up and (b) Bevan’s attempts to move them into an outflanking position were stymied by the cards, who had obviously decided they didn’t like Vikings any more!
The whole game took only about an hour and further proved the power of the Burgundian charge!